Evidence of
Learning Design
Primary Evidence
In one of my doctoral courses, I designed a course where the cohort engaged on the platform Discord. Discord is a communication platform used for creating communities, hosting discussions, and connecting through voice, video, and text chat. I explored using Discord as a learning management tool for educational purposes, as it allows users to join or create servers based on specific topics or interests. It has become popular in various communities, including gamers, study groups, and businesses. The instructional documents, formative course evaluation, and a brief walkthrough are provided below.
Supplementatry Evidence
It is important to me that my research and studies align with what I am doing in my professional career. In an interview that I had with a friend and colleague, he stated that my work must be purposeful, personal, and practical in order for me to enjoy what I do and continue with my studies. The work below is a reflection of curriculum materials, training activities, and feedback/reflections about the learning design process as it involves my work in the industry, school, and nonprofit.
My contributions to writing an ebook for my work at SHI regarding developing an esports program.
Images can not be downloaded
Adkins, K., Harris, B., Solomon, G., & SHI. (2022). Effective scholastic esports: Building blocks for assembling your winning team.
Scholastic esports: A new era for student engagement. Retrieved July 20, 2023, from
https://www.shi.com/public-sector/education-redefined/esports
A production walkthrough of devloping a podcast
The document to the right is an interactive onboarding training that I created for my non-profit organization TEXSEF. It was about creating a student online portfolio for esports. It is meant to be interactive by clicking on any of the icons. This was in my early stages of learning about the design process.